David Park
Game Development Lead
About
David Park is the Game Development Lead at LIAWEB Services, bringing deep expertise in Unity, Godot, and mobile game design to the team. With a background in both AAA and indie game development, David has led the creation of over 50 mobile games across casual, puzzle, RPG, and multiplayer genres.
David's technical mastery spans C#, GDScript, shader programming, and game physics, complemented by a strong understanding of player psychology, monetization strategies, and live-ops management. He has worked with Unity for 7+ years and adopted Godot early, making him uniquely qualified to recommend the right engine for any game project.
Based in Montreal — home to Ubisoft, EA, and Warner Bros. Games — David is immersed in one of the world's premier game development ecosystems. He regularly shares practical insights from shipping real games to help developers and studios make better technical decisions.
Areas of Expertise
Certifications
- Unity Certified Developer
Published Articles
Building Mobile Games in 2025: Unity vs Godot vs Custom Engines
Choosing the right game engine can make or break your project. We break down the options based on real-world experience shipping games.
Unity vs Godot for Mobile Games: What We Learned Building 50+ Games
Practical lessons from shipping dozens of mobile games with both Unity and Godot. Which engine wins for which type of game?